| Damage per use (min - max): | ||||
| Fire: | - | penetration: | ||
| Cold: | - | penetration: | ||
| Lightning: | - | penetration: | ||
| Physical: | - | |||
| Chaos: | - | |||
| Uses per second: | or use time: | |||
| OVERRIDE use time: | for the formula (check here if you need this) | |||
| Critical strike chance: | Critical strike multiplier: | |||
| Accuracy rating: | (empty = always hits) | |||
| Other MORE / LESS multipliers*: | ||||
| Hits per use: | ||||
|
*Only modifiers that are NOT displayed in the flat values above, such as Flameblast stage multiplier, Far shot node from ascendancy passive, Opponent is shocked, Opponent has fortify etc |
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| PvP multipliers*: | ||||
| *IF your skill has a separate PvP reduction mentioned in this post you have to enter it in this field | ||||
|
Opponent's stats: |
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| Resistances: | ||||
| Evasion Rating: | Armour: | |||
| Reduced extra damage from critical strikes: | ||||
|
Results: |
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| Raw original dps: | (4000 monster evasion is assumed if you entered accuracy value) | |||
| Total combined PvP DPS: | ||||
| Damage per hit in PvP | Non-critical hit | Critical hit | ||
| Average combined damage: | ||||
| Average fire damage: | ||||
| Average cold damage: | ||||
| Average lightning damage: | ||||
| Average physical damage: | ||||
| Average chaos damage: | ||||
| Minimum combined damage: | ||||
| Minimum fire damage: | ||||
| Minimum cold damage: | ||||
| Minimum lightning damage: | ||||
| Minimum physical damage: | ||||
| Minimum chaos damage: | ||||
| Maximum combined damage: | ||||
| Maximum fire damage: | ||||
| Maximum cold damage: | ||||
| Maximum lightning damage: | ||||
| Maximum physical damage: | ||||
| Maximum chaos damage: | ||||